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GSoCProgramming languagesLast accepted 2021

Android Graphics Tools Team

Providing excellent tools for graphics developers and driver makers

8
Projects
3
Years accepted
3
In 2021

Projects by year

8

2021

3 acceptedShow
  • Diversity transformation class space and implement Coverage-guided mutation-based fuzzing for WebGPU

    Accepted project · by Shiyu Liu

    Spir-fuzz is a C++-based tool that automatically finds bugs in Vulkan drivers. It works by transform the original shader into a new one that is...

  • Coverage-guided mutation-based fuzzing for WebGPU

    Accepted project · by Emiljano Gjiriti

    In this project, I will study WebGPU, the upcoming standard for exposing the capabilities of the GPU hardware in web browsers, and its shading...

  • Improving support for compute shaders in spirv-fuzz

    Accepted project · by Mostafa Ashraf Mohamed

    project involve adding new transformations to spirv-fuzz tools to improve their support for compute shaders

2020

3 acceptedShow
  • Fuzzing Graphics Shaders

    Accepted project · by André Perez Maselco

    SPIRV-Tools is a collection of tools to work on SPIR-V modules. One of these tools is spirv-fuzz. It applies semantics-preserving transformations to...

  • Implementation of additional transformations for spirv-fuzz

    Accepted project · by Vasyl Teliman

    This proposal aims to describe a set of transformations to implement for the spirv-fuzz tool. It provides a high-level overview of the...

  • https://docs.google.com/document/d/1EF4UoXfvDQ4owTjJpfO4W3gfrYHBsFESPVGzBffV8S0/edit?usp=sharing

    Accepted project · by Nipun Garg

    The objective of this project would be to write Vulkan Apps that demonstrate some part/combination of the Vulkan API that is not already covered by...

2019

2 acceptedShow