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GSoCMediaLast accepted 2025

Society for Arts and Technology (SAT)

Technological tools for creativity and industry

12
Projects
3
Years accepted
4
In 2025

Projects by year

12

2025

4 acceptedShow
  • Object Detection on Point Cloud Streams

    Accepted project · by Eddie Liu

    This project comprises two parts: prototyping a real-time Python pipeline for object detection on point cloud data, and integrating it into LivePose....

  • Exploring Advanced Rendering Pipelines for Fulldome Content with Ray-tracing in ossia score

    Accepted project · by Lejie LIU

    This project aims to enhance fulldome content rendering in ossia score by integrating advanced ray-tracing render pipelines. Traditional fulldome...

  • Porting Puara-gestures to Avendish and creating ossia score objects

    Accepted project · by yashtiwari9182

    This project addresses the limited accessibility of the powerful Puara-gestures library for creating high-level gestural descriptors within modern...

  • A Responsive And Lightweight CLI For Managing Media Libraries

    Accepted project · by zepredos

    Managing large libraries of media files efficiently is challenging, especially when dealing with diverse formats, extracting metadata, and performing...

2023

5 acceptedShow
  • Motion Capture in WebXR: a search for the uniqueness in replaying live performances

    Accepted project · by Fanny

    Live performances and concerts promote a sense of uniqueness. It happens for two main reasons: the relationship between the artist and the public;...

  • Development of Generalizable SATIE Mappers that Optimized Audio Spatialization Flexibility

    Accepted project · by Haokun Song

    SATIE(Spatial Audio Toolkit for Immersive Environments) can be used for audio spatialization. It is an audio spatialization engine programmed in...

  • Audio to Haptic interaction design with ForceHost and Feelix supporting DeformableHapticSurfaces

    Accepted project · by Maxwell Gentili-Morin

    Haptics, as a multidisciplinary field, has applications within the Medical, Consumer and Entertainment domains, to name a few, and despite their...

  • Building Immersive Learning Experiences

    Accepted project · by Pedro Andrade

    The proposed project aims to support teaching in hybrid telepresence settings by developing and embedding examplar explorable explanations into the...

  • Replace OpenGL by a multi-API rendering library in Splash.

    Accepted project · by Tarek Yasser

    The Splash projection mapping software allows for controlling multiple video projectors together to build a single projection. It is able to adapt to...

2022

3 acceptedShow

Public proposals

2

Read them for structure, not to copy. All proposals for Society for Arts and Technology (SAT).